Microsoft just hit the brakes on its controversial Xbox Game Pass Ultimate price hikes, telling existing subscribers in seven countries they won't see the 50% increase - at least not yet. The move comes barely a week after the company announced the dramatic pricing change that would have pushed monthly costs from €17.99 to €26.99 in Ireland alone.
Microsoft is scrambling to contain the fallout from its Xbox Game Pass Ultimate pricing strategy after regulatory realities forced a major course correction. The company quietly sent emails to subscribers overnight, essentially admitting its original timeline was too aggressive for key international markets.
"At this time, these increases will only affect new purchases and will not affect your current subscription for the market in which you reside, as long as you are on an auto-recurring plan," Microsoft explained in verified emails obtained by The Verge. But there's a catch - cancel your subscription and repurchase, and you'll immediately pay the higher rate.
The retreat affects millions of subscribers across Austria, Germany, Ireland, Israel, Korea, Poland, and India. In Ireland, that means existing subscribers keep paying €17.99 monthly instead of jumping to the new €26.99 pricing - a massive €9 monthly difference that adds up to €108 annually per subscriber.
This regulatory pushback reveals how different international markets handle subscription price changes. While Microsoft can implement immediate increases for new US and UK customers, European and other international regulations require much longer notice periods. The company now must provide "at least 60 days in advance" notification, pushing any changes to December at the earliest.
The timing couldn't be worse for Microsoft's gaming division, which has been aggressively pushing Game Pass as the Netflix of gaming. The service reportedly has over 25 million subscribers globally, making even small pricing miscalculations costly. Industry analysts estimate each month of delayed price increases in these seven markets could cost Microsoft tens of millions in projected revenue.
"This updated pricing will go into effect on October 1st for new subscribers, and then at the next billing cycle, likely to be November 4th, for current subscribers," Dustin Blackwell, director of gaming and platform communications at Microsoft, told The Verge just last week. That timeline is now completely off the table for the affected markets.