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Snap Beats Q4 Revenue Estimates, Stock Jumps 7% After Hours

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Snap Beats Q4 Revenue Estimates, Stock Jumps 7% After Hours

Snapchat parent posts $1.72B in Q4 sales, up 10% YoY, but weak Q1 guidance concerns investors

by The Tech Buzz

PUBLISHED: Wed, Feb 4, 2026, 9:54 PM UTC | UPDATED: Fri, Sep 4, 2026, 10:08 PM UTC

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Snap Beats Q4 Revenue Estimates, Stock Jumps 7% After Hours

Snap shares surged over 7% in after-hours trading Wednesday after the Snapchat parent reported fourth-quarter revenue that topped Wall Street expectations, hitting $1.72 billion against estimates of $1.70 billion. The social media company also unveiled a $500 million stock buyback program, signaling confidence despite weaker-than-expected guidance for the current quarter. But the headline numbers mask deeper user growth concerns – daily active users came in at 474 million, missing the 478 million analysts projected, while the company cited reduced marketing spend and Australia's new age verification laws as headwinds.

Snap just delivered a mixed earnings report that's got investors cautiously optimistic – but the path forward looks bumpier than the headline revenue beat suggests. The company posted $1.72 billion in fourth-quarter sales, edging past Wall Street's $1.70 billion estimate, while net income nearly quadrupled to $45.2 million from $9.1 million a year ago, according to CNBC's earnings coverage.

The market liked what it saw initially. Shares popped over 7% in after-hours trading, buoyed by the company's announcement of a $500 million stock repurchase program – a signal that management believes the stock is undervalued. Adjusted EBITDA of $358 million handily beat the $300 million StreetAccount was projecting, and the company's first-quarter EBITDA guidance midpoint of $180 million came in slightly ahead of the $178 million estimate.

But peel back the numbers and things get more complicated. Snap reported 474 million global daily active users for Q4, falling short of the 478 million analysts expected. The company's North American DAU came in at 94 million versus projections of 97 million – a significant miss in its most lucrative market. In its investor letter, Snap attributed the sequential drop of 3 million DAUs to a deliberate pullback in marketing spend as it shifts focus "to more profitable growth."

Then there's the Australia situation. The country's new social media minimum age act forced Snap to implement platform-level age verification during the quarter, resulting in the removal of approximately 400,000 accounts. While that's a relatively small percentage of the overall user base, it highlights a growing regulatory headwind that could spread to other markets as governments worldwide scrutinize social media's impact on younger users.

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The revenue guidance for Q1 is where things get dicey. Snap projected sales between $1.50 billion and $1.53 billion, below the Street's $1.55 billion estimate. That 10% year-over-year growth in Q4 sales might be tough to sustain if current trends hold. The company's average revenue per user did climb to $3.62 from the expected $3.56, suggesting monetization improvements are helping offset some user growth challenges.

CEO Evan Spiegel is betting big on subscription revenue to diversify beyond advertising. The company said subscribers to Snapchat+ and its newly launched Memories Storage Plans grew 71% year-over-year to 24 million in Q4. That's a promising metric in an advertising environment that remains unpredictable. "We are excited about our plans to accelerate topline growth, diversify our revenue streams, and build a more financially efficient business in the year ahead," the company stated in its investor letter.

Just last week, Snap made a strategic move by creating a wholly owned subsidiary called Specs Inc. to develop and market its augmented reality glasses. The spinoff suggests the company is serious about building a hardware business separate from its core social platform – a long-term bet that won't move the needle financially for years but could position Snap as a player in the next computing platform.

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The competitive landscape remains brutal. Meta continues to dominate social media advertising with its massive scale across Facebook and Instagram, while TikTok keeps siphoning attention from younger demographics. Snap's challenge is proving it can maintain relevance and growth while competitors outspend it on both product development and user acquisition.

Earnings per share came in at 3 cents, though Snap noted that figure isn't comparable to analysts' estimates due to accounting differences. What matters more is whether the company can thread the needle between cutting costs, improving profitability, and maintaining the user growth necessary to keep advertisers interested. The 10% revenue growth in Q4 is respectable but not spectacular – especially when you consider the company's stock is still trading well below its 2021 peaks.

The $500 million buyback announcement is clearly designed to support the stock price and signal confidence, but it also raises questions about whether that capital might be better deployed in product development or marketing to reignite user growth. With just $45.2 million in net income for the quarter, the buyback represents more than two years' worth of profits at current run rates.

Snap's Q4 earnings paint a picture of a company in transition – beating on revenue and profitability while struggling to reignite user growth in key markets. The subscription push and AR glasses bet show management is thinking beyond advertising, but weak Q1 guidance and user misses suggest near-term headwinds remain strong. Investors will be watching whether the cost discipline that's boosting margins today doesn't come at the expense of competitiveness tomorrow. With Meta and TikTok continuing to dominate attention and ad dollars, Snap's window to prove it can sustainably grow both users and revenue is narrowing.

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People Also Ask

Yes. Snap reported Q4 revenue of $1.72 billion, beating Wall Street's $1.70 billion estimate. Net income surged nearly 400% year-over-year to $45.2 million, while adjusted EBITDA reached $358 million versus $300 million expected, causing shares to jump 7% after-hours.

Snap stock rose 7% after-hours due to beating revenue expectations, strong profitability growth, and a $500 million stock buyback announcement. Adjusted EBITDA of $358 million also exceeded estimates, signaling management confidence despite weaker Q1 guidance.

Snapchat reported 474 million global daily active users in Q4, missing analyst projections of 478 million. North American DAU hit 94 million versus 97 million expected. The company cited reduced marketing spend and Australia's age verification laws as factors in the shortfall.

Snapchat Plus is a premium subscription service with Memories Storage Plans. Subscriptions grew 71% year-over-year to 24 million users in Q4. It represents part of Snap's strategy to diversify revenue beyond advertising and build a more financially efficient business.

Snap projected Q1 revenue between $1.50 billion and $1.53 billion, below Wall Street's $1.55 billion estimate. This represents approximately 10% year-over-year growth, raising investor concerns about maintaining momentum amid increased competition.

Specs Inc. is Snap's newly formed subsidiary focused on developing and marketing augmented reality glasses. The spinoff positions Snap as a player in next-generation computing platforms, separate from its core social media business, though profitability is years away.

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